Monday, July 30, 2012

Jett Skill Build

 Jett Stat Build

Jett uses uses DEX as its primary stat with STR as secondary. Generally there exists two different ap-builds, one being better for funded characters and the other for low/unfunded characters.

Strless Build

Basically just keeping your STR set at (4) and going upping your primary stat (DEX) instead. This build gives you a huge advantage in damage early on. That combined with different gear such as Zakum Helmet etc should land you on roughly ~STR DEX at level 100 which is enough for most gear.

Low STR Build (Recommended!)

Similar to the strless but cap STR at (40) to enable yourself to wear most (if not all) equipment. This is the best build for unfunded characters needing those extra stats for equipment.

Jett Skill Build

First Job Advancement

10. +1 Tornado Uppercut (1)
11. +3 Glide Blast (3)
12. +3 Glide Blast (6)
13. +3 Glide Blast (9)
14. +1 Glide Blast (10) / +2 Comet Booster (2)
15. +3 Comet Booster (5)
16. +3 Comet Booster (8)
17. +2 Comet Booster (10) / +1 Shadow Heart (1)
18. +3 Shadow Heart (4)
19. +3 Shadow Heart (7)
20. +3 Shadow Heart (10)
21. +3 Tornado Uppercut (4)
22. +3 Tornado Uppercut (7)
23. +3 Tornado Uppercut (10)
24. +1 Tornado Uppercut (11) / +2 Double Shot (2)
25. +3 Double Shot (5)
26. +3 Double Shot (8)
27. +3 Double Shot (11)
28. +3 Double Shot (14)
29. +3 Double Shot (17)
30. +3 Double Shot (20)
Summary: Everything maxed except Tornado Uppercut since it’s quickly replaced at level 30 by Static Thumper which will be your main leveling skill.

Second Job Advancement

30. +1 Static Thumper (1)
31. +1 Triple Fire (1) / +2 Gun Mastery (2)
32. +3 Gun Mastery (5)
33. +3 Gun Booster (3)
34. +3 Gun Booster (6)
35. +3 Gun Mastery (8)
36. +3 Gun Mastery (11)
37. +3 Gun Mastery (14)
38. +3 Gun Mastery (17)
39. +3 Gun Mastery (20)
40. +3 Dark Clarity (3)
41. +3 Dark Clarity (6)
42. +3 Dark Clarity (9)
43. +3 Dark Clarity (12)
44. +3 Dark Clarity (15)
45. +3 Dark Clarity (18)
46. +2 Dark Clarity (20) / +1 Physical Training (1)
47. +3 Physical Training (4)
48. +3 Physical Training (7)
49. +3 Physical Training (10)
50. +3 Perseverance (3)
51. +3 Perseverance (6)
52. +3 Perseverance (9)
53. +3 Perseverance (12)
54. +3 Perseverance (15)
55. +3 Static Thumper (4)
56. +3 Static Thumper (7)
57. +3 Static Thumper (10)
58. +3 Static Thumper (13)
59. +3 Static Thumper (16)
60. +3 Gun Booster (9)
61. +3 Gun Booster (12)
62. +3 Gun Booster (15)
63. +3 Gun Booster (18)
64. +2 Gun Booster (20) / +1 Triple Fire (2)
65. +3 Triple Fire (5)
66. +3 Triple Fire (8)
67. +3 Triple Fire (11)
68. +3 Triple Fire (14)
69. +3 Triple Fire (17)
70. +3 Triple Fire (20)
Summary: Everything maxed except Static Thumper at 16 since it’s replaced at level 70 by Solar Array. Triple Fire needs to be maxed for the Fourth Job.

Third Job Advancement

70. +1 Solar Array (1)
71. +1 Drone Blast (1) / +1 Gamma Missile (1) / +1 Cutting Edge (1)
72. +3 Cutting Edge (4)
73. +3 Cutting Edge (7)
74. +3 Cutting Edge (10)
75. +3 Cutting Edge (13)
76. +3 Cutting Edge (16)
77. +3 Cutting Edge (19)
78. +1 Cutting Edge (20) / +2 Solar Array (3)
79. +3 Solar Array (6)
80. +3 Solar Array (9)
81. +3 Solar Array (12)
82. +3 Solar Array (15)
83. +3 Solar Array (18)
84. +3 Solar Array (21)
85. +3 Solar Array (24)
86. +3 Solar Array (27)
87. +3 Solar Array (30)
88. +3 Roll of the Dice (3)
89. +3 Roll of the Dice (6)
90. +3 Roll of the Dice (9)
91. +3 Roll of the Dice (12)
92. +3 Roll of the Dice (15)
93. +3 Roll of the Dice (18)
94. +2 Roll of the Dice (20) / +1 High Life (1)
95. +3 High Life (4)
96. +3 High Life (7)
97. +3 High Life (10)
98. +3 High Life (13)
99. +3 High Life (16)
100. +3 High Life (19)
101. +1 High Life (20) / +2 Gamma Missile (3)
102. +3 Gamma Missile (6)
103. +3 Gamma Missile (9)
104. +3 Gamma Missile (12)
105. +3 Gamma Missile (15)
106. +3 Gamma Missile (18)
107. +2 Gamma Missile (20) / +1 Turret Deployment (1)
108. +3 Turret Deployment (4)
109. +3 Turret Deployment (7)
110. +3 Turret Deployment (10)
111. +3 Turret Deployment (13)
112. +3 Turret Deployment (16)
113. +3 Turret Deployment (19)
114. +1 Turret Deployment (20) / +2 Drone Blast (3)
115. +3 Drone Blast (6)
116. +3 Drone Blast (9)
117. +3 Drone Blast (12)
118. +3 Drone Blast (15)
119. +3 Drone Blast (18)
120. +3 Drone Blast (21)
Summary: Everything maxed except Drone Blast. Your main attack skill is Solar Array which basically is a huge aoe combined with a fierce attack damage %.

Fourth Job Advancement

120. +1 Suborbital Bombardment (1), +1 Brain Scrambler (1), +1 Starfall (1)
121. +3 Double Down (3)
122. +2 Double Down (5), +1 Suborbital Bombardier (2)
123. +3 Suborbital Bombardier (2)
124. +3 Suborbital Bombardier (5)
125. +3 Suborbital Bombardier (8)
126. +3 Suborbital Bombardier (11)
127. +3 Suborbital Bombardier (14)
128. +3 Suborbital Bombardier (17)
129. +3 Suborbital Bombardier (20)
130. +3 Suborbital Bombardier (23)
131. +3 Suborbital Bombardier (26)
132. +3 Suborbital Bombardier (29)
133. +1 Suborbital Bombardier (30), +2 Relentless (2)
134. +3 Relentless (5)
135. +3 Relentless (8)
136. +3 Relentless (11)
137. +3 Relentless (14)
138. +3 Relentless (17)
139. +3 Relentless (20)
140. +3 Relentless (23)
141. +3 Relentless (26)
142. +3 Relentless (29)
143. +1 Relentless (30), +2 Collateral Damage (2)
144. +3 Collateral Damage (5)
145. +3 Collateral Damage (8)
146. +3 Collateral Damage (11)
147. +3 Collateral Damage (14)
148. +3 Collateral Damage (17)
149. +3 Collateral Damage (20)
150. +3 Counterattack (3)
151. +3 Counterattack (6)
152. +3 Counterattack (9)
153. +1 Counterattack (10), +2 Rapid Fire (2)
154. +3 Rapid Fire (5)
155. +3 Rapid Fire (8)
156. +3 Rapid Fire (11)
157. +3 Rapid Fire (14)
158. +3 Rapid Fire (17)
159. +3 Rapid Fire (20)
160. +3 Rapid Fire (23)
161. +3 Rapid Fire (26)
162. +3 Rapid Fire (29)
163. +1 Rapid Fire (30), +1 Maple Warrior (1)
164. +3 Maple Warrior (4)
165. +3 Maple Warrior (7)
166. +3 Maple Warrior (10)
167. +3 Maple Warrior (13)
168. +3 Maple Warrior (16)
169. +3 Maple Warrior (19)
170. +3 Maple Warrior (22)
171. +3 Maple Warrior (25)
172. +3 Maple Warrior (28)
173. +2 Maple Warrior (30), +1 Mighty Meteor (1)
174. +3 Mighty Meteor (4)
175. +3 Mighty Meteor (7)
176. +3 Mighty Meteor (10)
177. +3 Mighty Meteor (13)
178. +3 Mighty Meteor (16)
179. +3 Mighty Meteor (19)
180. +1 Mighty Meteor (20), +2 Starfall (2)
181. +3 Starfall (5)
182. +3 Starfall (8)
183. +3 Starfall (11)
184. +3 Starfall (14)
185. +3 Starfall (17)
186. +3 Starfall (20)
187. +3 Starfall (23)
188. +3 Starfall (26)
189. +3 Starfall (29)
190. +1 Starfall (30), +2 Brain Scrambler (3)
191. +3 Brain Scrambler (6)
192. +3 Brain Scrambler (9)
193. +3 Brain Scrambler (12)
194. +3 Brain Scrambler (15)
195. +3 Brain Scrambler (18)
196. +3 Brain Scrambler (21)
197. +3 Brain Scrambler (24)
198. +3 Brain Scrambler (27)
199. +1 Brain Scrambler (30), +2 Hero’s Will (2)
200. +3 Hero’s Will (5)
Summary: You will be using Suborbital Bombardment mostly for leveling hence the first point. Starfall is good but due to the cooldown it’s only useful in some maps. We start out by maxing Suborbital Bombardment and then focusing on your passive/supportive skills to increase your damage.

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